AI Insights · Timothy · July 2022
Top 5 City Building Games Performance in Africa in Q2 2022
Discover how the top city building games performed in Africa during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top five city building games on a unified platform in Africa showcased notable trends in downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
Megapolis: City Building Sim experienced fluctuations in weekly downloads, peaking at 39.6K in mid-June, while its weekly revenue showed a declining trend, starting at $621 and ending at $284. The game also saw a rise in weekly active users in mid-June, reaching 48.3K, but concluded the quarter with 27K active users.
SimCity BuildIt maintained stable weekly revenue, hovering around $4K for most of the quarter. Weekly downloads ranged from 4K to 7.2K, with a slight dip in May. The number of weekly active users remained relatively consistent, averaging around 40K to 47K throughout the quarter.
Craftheim - 3D Idle Lumberjack saw varying weekly downloads, with a peak of 6.4K in late May. Revenue for the game was minimal, and the weekly active users fluctuated, peaking at 12.4K at the end of May.
City Island 3: Building Sim showed steady weekly downloads, ranging between 3K and 4.2K. The game's weekly revenue was relatively low, averaging around $50. Active users remained stable, averaging approximately 4.5K to 5.4K throughout the quarter.
Land of Empires: Immortal exhibited a steady increase in weekly revenue, peaking at $2.3K in late May. Weekly downloads peaked at 4.8K in late April, while active users varied, reaching a high of 3.5K in the same period.
For more detailed insights and trends, visit Sensor Tower.